Gonzalo Casín Bricio
Video Game Software Engineer

I am a programmer who is in love with video games and enjoy creating systems for them.

About Me

It’s a Samurai! It’s a Viking! It’s Gonzalo!
Hi, I’m a physicist with such a love for video games that I decided to dedicate my life to them. In the end, I studied video game programming and with my analysis and problem solving skills I like to create and debug all kinds of systems.
I always strive for improving and learning new technologies; cur-
rently, I am learning Unreal Engine and good software practices.



Technical Experience

C#

C++

Unity

SDL

Git

PlayFab

Notion

A glance to my projects

Kaiju Wars

Save your city from the attack of powerful Kaiju in this retro pixel art turn-based game.

Worked on memory optimization, general debugging and implementation of leaderboards with PlayFab, shared on PlayStation, Xbox, and Switch.

Available in PS4, Xbox One, Nintendo Switch.

Defend The Rook

Manage a group of heroes and build towers to defeat waves of enemies in this turn-based roguelike with tower defense elements.

Worked on the design and implementation of the soundtrack and concept art viewer and the compliance of Xbox One, Xbox Series X|S, PS4, and PS5.

Available in PS4, PS5, Xbox One, Xbox Series X|S.

Moonshine Inc.

Ferment, distil and name your own alcohol. Run the business big and avoiding the police at all cost. Cause ain’t nothin’ illegal… ‘til you get caught!

Worked on profiling, graphics and memory optimization, implementation of the in-game soundtrack viewer and general debugging.

Available in PS4, PS5, Xbox One, Xbox Series X|S.

Ruinarch

Play this simulation sandbox game where you can create obstacles and cause conflicts in procedurally generated fantasy worlds.

Worked on code and memory optimization, profiling, and PS5 activities.

Available in PS4, PS5, Xbox One, Xbox Series X|S

Starward Rogue

Play this bullet hell twin-stick shooter and blast your way through the Megalith. Enjoy this rogue-lite and all of its different mechs, weapons, perks and upgrades.

Worked on adjusting the UI for the consoles, implementing the DLC and PS5 activities.

Available in PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch

Heliborne Enhanced Edition

Fly some of the best helicopters in the world, paly missions with your friends and compete with players from all around the world in various multiplayer modes. Take part in a dynamic battlefield where you will support your ground forces to fortify positions and create supply lines.

Worked on the PS5 single and multiplayer activities, PS5 multiplayer support, general bug fixing, and compliance for PS5.

Available in PS5

Arcade

Arcade is a 2D video game reminiscent of the 80’s platform and action games where you can change among different outfits, with different abilities to overcome all the enemies and challenges.

Worked on developing and documenting several systems:
– UI
– Physics
– Enemies
– Camera
– Room transitions
– Specific room behaviors

Available in PC

Puzzle Cube: Magic Urbik Game


Hone your logic and patience when trying to solve the classic cube. Discover the solution to the mystery that exists in this cube through systematic formulas and easy rules.

Develop and implement all the systems in this game.

Available in Nintendo Switch

Want to know more?

Feel free to reach me out through my email or LinkedIn!